Cyberbots: Fullmetal Madness Cover

Cyberbots: Fullmetal Madness

N/A

The premise in Cyberbots is similar to Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. It features a range of selectable options, parts, and mecha that allow the player to tailor their play style to their preferences. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities), and weapons can be mixed and matched between the selectable robots available to the player. Gameplay in Cyberbots is similar to other Capcom-created fighting games, with a medium-sized command list of attacks available to each robot. Battles are a duel-format affair, with players and the computer fighting one another to advance to the next battle.

Cyberbots: Fullmetal Madness Screenshot
Cyberbots: Fullmetal Madness Screenshot
Cyberbots: Fullmetal Madness Screenshot
Cyberbots: Fullmetal Madness Screenshot
Cyberbots: Fullmetal Madness Screenshot

Release Dates

ArcadeApr 20, 1995PlayStationJan 25, 1998Sega SaturnMar 28, 1997PlayStation 3Feb 09, 2011PlayStation PortableFeb 09, 2011

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